Sunday, December 31, 2017

HTP: JSA

Not show, the samurai pants are painted with burnt red, and washed with nuln oil. I then painted them again with burnt red.



Start with vallejo gray surface primer on the entire model, followed by white from above. Once dry, I used the Nuln Oil Gloss to hit only the cracks of the armor and shade the model. I painted the accents of the model with Squid Pink, and started with a green base.

We're going to cover skin quickly.

The Ratio's aren't quite a science. However adding Vallejloo Game Color 72.042 Parasite Brown to a mix of Game Color 72.100 rosy flesh made a very nice base for an oriental skin tone. Using my wet pallet to keep the paint nice and dry I covered the face with about 2 coats and then washed with Citadel Reikland FleshShade.  I covered the face a bit more on the raised areas with the base color. Finishing with a final  highlight of Game Color 72.003 Pale Flesh added to the base color.

Whenever i'm painting skin I make sure to use a wet palette. Last thing you need is the paint starting to dry before you're finished glazing the color on.

(related note: I paint the eyes after the skin. I know a lot of artists prefer to paint them first because they're difficult but with the kolinsky hair brushes I haven't had much issue.)

For weapons or anything that was meant to be black, paint with MC Dark Grey. For the metals I used Leadbealcher.

Wash the Dark Grey and Lead Belcher with Nuln Oil.

Highlight the Dark Grey with Neutral Grey.

Highlight again with Ghost Grey.

The glow affect starts with a glaze of MC Blue Green.

It's continued by adding white to the paint and adding it to a smaller area.

The bases are painted with MC Refractive Green, Dark Grey, and Leadbelcher.

 To Brighten the bases I went over them again with GC Sick Green.

Highlighting the green with GC Escorpena Green. I also highlighted the Silver with Stormcast Silver from GW.

For the OSL I simply airbrushed Game Air Ultramarine Blue, and added a drop of blue to white and made a glow.

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