Metallic's laid down first to be shaded w/contrast.
Shading the darker parts of the metal with basilicanum grey.
Thinned 1/1/1 SWG/water/medium to allow it to pool in interesting ways. Used a very large brush to make sure that I wasn't leaving streaks and was able to have even coverage over the large flat surfaces. I also shaded the lighter silver parts with pure space wolves grey.
Iyanden Yellow laid down directly.
Finished walkers.
Whole caprice army for Heavy gear blitz that I'm using for Horizon wars.
lore!
The forces of Sword of Oberon travel as a warship through
space controlled by a singularly minded AI. Their consciousness is shared
across every body and vehicle on the battlefield. Their roles are split into 4
distinct ranked decades upon Sword of Oberon reflecting their role on the battle field.
ISS decade consists of the foot soldiers. landing and sneaking
hidden from the eyes of the enemy to extend the reach of their allies weapons.
Securing objectives and taking out enemy sentries.
Bo decade is the smallest of the quads. They strike out with a
flash of gunfire and skirting back to cover dancing around over extended enemy lines.
Esk decade is the main line of the forces. They're the spearhead force pushing into enemy lines, and the last to pull out once a mission is
completed. While not as quick as their lighter Bo cousins, their drone launcher
allows them to track enemy movement and use their quick boosters to dodge
bursts of fire.
Vahn decade are the heavy hitters. slow and lumbering they're
brought in when something absolutely needs to be raised to the ground. Once ISS
decade paints a target for them a hail of fire removes it from the field.
All of these forces are of nearly one mind and consciousness.
ISS decade foot soldiers are ancillaries controlled by the AI aboard Sword of
Oberon. the quads themselves are not 'piloted' at all. there is no living
soldier inside, but rather a positronic brain inside a cold, hard, frame.